Flair 1.1.4.zip
Released: 28.03.2025
Last Updated: 08.04.2025

Finding Flair zen
Flair 1.1.4 brings Flair to Maya 2026, initial support to automatically convert RenderMan materials to Flair shader materials ****and the latest bug fixes, ironing out the Flair 1.1 release.
Material Presets
- Fixed - Custom saved presets could not be loaded onto objects with Maya materials
- Fixed - Older material presets not working when Wobble was activated in the globals node
- Fixed -Material presets loaded onto objects with Maya default materials being assigned to all objects with the default material, instead of only onto the selected objects (Maya 2024+)
Rendering
- Fixed - First frame of a TAA render with one additional sample that could cause artifacts
- Fixed - Headless rendering not working on certain Linux environments when the
DISPLAY
environment variable was not set
- Fixed - Pixel coordinate rounding issues causing artifacts on cryptomattes from lines
- Fixed - Negative line pixels appearing due to strong line color art-direction
Miscellaneous
- New - Adding support to convert RenderMan materials to Flair shader materials
- Improved - Flair will not change the viewport if it has been used but was not active upon saving
- Fixed - Wobble always changing to
Simple
**even though it was set to Cloud
once material attributes where applied (presets or during import)