You can use Flair as a standalone application and process any images that you want. However, Flair shines when used in combination with Autodesk Maya and MNPRX.

In case you don't have any 3D scenes available that have been prepared to work with MNPRX, you can **download demo scenes** from our website.

Once you open MNPRX scenes, make sure to change the style to Flair in the config node, so that all AOVs can be imported correctly into Flair.

With an MNPRX scene open and Flair open, you can import Maya AOVs directly into Flair using the ImgImport node.

An extensive example of this is found in the watercolorStylizationMaya.flaira graph, where MNPRX's watercolor style is recreated.

MNPRX scene

MNPRX scene


If you don't have Autodesk Maya or are running with an integrated graphics card, you can still test and use Flair by reading images from the disk.

We have prepared a set of AOVs that have been exported from Maya so that you can use Flair and process them any way you want using shaders. These can be downloaded below.

sphereBot_Flair.zip

mechDrone_Flair.zip

wizBiz_Flair.zip