Color target Linear color target
Normals target Normals in view space
AOV target R → Depth in Maya u. G → Lighting B → Feature noise
Velocity target Velocity in projection space (remapped)
Pigment control RGB channels set in Flair using Effects Controls
Edge control RGB channels set in Effect Controls
Canvas control RGB channels set in Effect Controls (clearly underutilized)
Abstraction control RGB channels set in Effect Controls
Inflated normals For frayed edges
Inflated noise For frayed edges