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Color target Linear color target

Normals target Normals in view space

AOV target R → Depth in Maya u. G → Lighting B → Feature noise

Velocity target Velocity in projection space (remapped)

Pigment control RGB channels set in Flair using Effects Controls

Edge control RGB channels set in Effect Controls

Canvas control RGB channels set in Effect Controls (clearly underutilized)

Abstraction control RGB channels set in Effect Controls


Inflated normals For frayed edges

Inflated noise For frayed edges